3rd edition of GameCamp

3rd edition of GameCamp on 17th of September

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3rd edition of GameCamp conference was focused on Growth and LTV measurement. During conference we had 7 presentations and discussion panel: gaming experts from Poland and abroad.

During conference we had 77 people coming from different regions of Poland.

Agenda of 3rd edition of GameCamp:

  • How to start working with LTV measurement in mobile gaming. How to go to advanced strategies?. (Mariusz Gąsiewski)
  • LTV measurement and gaming analytics for a scale. Build Your Own Event Analytics Pipeline Using BigQuery, Dataflow, and K8s. Jelly Button case study (Aviv Laufer)
  • User Acquisition? Where do I even start? (Łukasz Kwiecień)
  • Advanced approach to Google Universal App campaigns. (Mariusz Gąsiewski, Norbert Simionescu)
  • Chinese market in mobile gaming. & (Chi-Yang Lin, Kentaro Sugiura)
  • How to do soft launch for a mobile game effectively? (Łukasz Kwiecień, Paweł Weder)
  • How to optimize Google Play and Appstore landing pages? What techniques are still valid, which ones are outdated? Examples and case studies. (Jan Chichłowski)
  • Discussion panel

 

3rd edition of GameCamp

 

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