Founder’s Journey: Learning from iteration

Iteration is important part of doing any business. It is even more crucial in gaming where user’s expectations and market’s reality change often. How you can learn from iteration? Two founders of successful gaming companies will present their learnings and experience from it.

In GameCamp Online: Founder’s Journey we are inviting Founders and CEOs from mobile gaming studios to share their experience, failures and lessons learnt. From idea to now. And plans for the future.

All presentations are based on examples and case studies.

Tags:
  • Zbigniew Woznowski
How moved from Organic-driven company to Data- and Growth-driven company?
3:00pm - 3:30pm

Reality Games story - how we adjusted to changing realities of gaming business? Challenges and profits from doing new and unique types of games. How we learned from our mistakes that we did on our journey? How we developed our Data and Growth competences?

CEO, co-founder at Reality Games
  • Miikka Ahonen
Starting small and aiming high - how we were learning from iterations developing our products
3:30pm - 4:00pm

Key decisions made during development of Mr Autofire, from concept to live. How learnings from iterations helped us to grow product's quality and revenue? How we were changing product and our product processes to keep up with user's expectations and changing market.

Co-Founder, Lightheart Entertainment
  • Aleksander Dunin
  • Mariusz Gąsiewski
  • Miikka Ahonen
  • Zbigniew Woznowski
Q&A and panel discussion
4:00pm - 4:30pm
Project Coordinator, Google
CEE Mobile Gaming Lead, Google
Co-Founder, Lightheart Entertainment
CEO, co-founder at Reality Games
Aleksander Dunin

Aleksander Dunin

Project Coordinator, Google
Mariusz Gąsiewski

Mariusz Gąsiewski

CEE Mobile Gaming Lead, Google
Miikka Ahonen

Miikka Ahonen

Co-Founder, Lightheart Entertainment
Zbigniew Woznowski

Zbigniew Woznowski

CEO, co-founder at Reality Games

Event Detail

June 10, 2021 3:00 pm
June 10, 2021 4:30 pm