Senior Game Designer, Pixel Federation
Martin has worked at Pixel Federation as Game Design lead of two free-to-play projects both during development and live-ops. He started off as a game designer for Galactic Junk League a F2P MMO shooter for Steam. Since 2017 he works as Game Design Lead of TrainStation a F2P multiplatform simulation with over 30 million lifetime players and Pixel Federation’s longest running project still in development. In his design work he focuses on designing for mobile, free-to-play monetization, system design and live ops automation.